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Reach Warthog Update 'WIP' 2 by KayKove Reach Warthog Update 'WIP' 2 by KayKove
The current state of what some of you saw here 19 months ago.

This represents the culmination of the best work I have done on this project, but only a fraction of the project as a whole. This is just a hobby project and i have been in school, so i have not been working on this model continuously for the mentioned 19 months. Still, it's interesting to see how things change over time ;-)

Components Shown:

-Version 7 H:R vehicle fuselage
-Version 1 H:R wheel/tire set
-Version 1 H:R gauss turret

made in Google Sketchup in my spare time.

Warthog design by Bungie
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:icondiasmon:
diasmon Featured By Owner Dec 24, 2011
Hi, from here i heard about sketchyphysics, and i liked the ideea to animate a little my models. but 3.1 and 3.2 aren't working as they supposed to work. i follow every step from tutorials but don't get the needed result. my question is: what version do you use and where to download it?
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:iconkaykove:
KayKove Featured By Owner Dec 24, 2011  Student General Artist
Could you be a bit more specific? Are you having a problem installing the plugin itself or are you just having trouble getting your models to move the way you want?

I use whatever the latest version is here: [link]
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:icondiasmon:
diasmon Featured By Owner Dec 25, 2011
thats the place were i downloaded, but i suffer from the same bugs as those described by others in that forum... folowing a tutorial i tried to make a controlable car, the car start to bounce acting like a helium balloon instead of moving like a car, a simplier example is the rotating door, in my case the door of the weaponbay, so it rotates but it looks like the axis of rotation is rotating itself around another axis wich also isn't static... and so on... i dont know if its my fault (cause there isn't no specific "how to do..." guide/book, just some tutorials) or for some reason SP doesnt cooperate well with my GSU8, or SP itself isn't well done...
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:icondiasmon:
diasmon Featured By Owner Dec 25, 2011
i may found the reason of my bugs... It is the MAC version instaled on WinXP...
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:iconmrjumpmanv4:
MrJumpManV4 Featured By Owner Dec 7, 2011  Hobbyist Digital Artist
Very nice!
Sketchyphysics?
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:iconkaykove:
KayKove Featured By Owner Dec 7, 2011  Student General Artist
Not on the current hi-poly version, but on version 2 or 3, yes. Even featuring floppiness in the turret's ammo belt :D
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:iconmrjumpmanv4:
MrJumpManV4 Featured By Owner Dec 8, 2011  Hobbyist Digital Artist
wow, i bet that your computer likes that lol
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:iconkaykove:
KayKove Featured By Owner Dec 8, 2011  Student General Artist
lol yeah it's a bit demanding but it's a cool effect.
Reply
:icondaviper07:
daviper07 Featured By Owner Dec 5, 2011  Student Digital Artist
wow.. nice! would you be willing to post the exported sketchup file (I think there's an export format that I can import it into maya)? I would love to have an in-program reference :) (I'm currently using screenshots and my little RC warthog lol)
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:iconkaykove:
KayKove Featured By Owner Dec 5, 2011  Student General Artist
I use the free version of Sketchup which means I don't have the ability to export anything other than collada and google earth files. That and I'm not sure if i'm 100% comfortable with releasing this into the wild yet. If it helps, this started out as a mesh ripped from Halo:CE for PC, which is pretty widely available on various 3d modeling sites around the webz. The rest was done just the way you're doing it - with screenshots, a model, and dedication.
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:icondiasmon:
diasmon Featured By Owner Dec 21, 2011
[link] here this should help you! ;)
Reply
:iconkaykove:
KayKove Featured By Owner Dec 21, 2011  Student General Artist
cool! thanks :-)
Reply
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